C&C 4 Annouced!

ShinobiRAGE

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PLUS EXPANSION!(later)

http://www.gamespot.com/pc/strategy/commandandconquer4/news.html?sid=6213111&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;2

Sad to see the Tiberian Universe is gonna end.

Here are some key points to note:

? ?* Targeted release date is 2010.
? ?* It will introduce new class-based gameplay, mobile bases and persistent player progression throughout all game modes.
? ?* Mike Glosecki hints that this is going to be the last game in the Tiberian series.
? ?* The story takes place in 2062 and humanity is at the brink of extinction; both GDI and Nod fight for the same cause, to stop Tiberium from exinguishing mankind.
? ?* The first trailer is to be released on July 23rd on Spike TV.
 

Barney99

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Tiberium may end, but not the C&C series ^^ Although I did like the tiberium games more than Generals and Red Alert.. Anyways, looks like it will be great, I may put my pirate hat away and buy it when it comes out.. Mobile bases sound kinda meh though..
 
OP
ShinobiRAGE

ShinobiRAGE

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* The new levelling system does not mean that high-level players will have superunits compared to the low-levellers. The system has been balanced so that the lower levels have already unlocked enough hard counters to allow them to defeat a high-level player.
? ?* C&C4 will include upgrades.
? ?* C&C4 uses the SAGE engine, but "many" enhancements are planned, details of which are to be revealed at a later date.
? ?* EALA have a team dedicated to improving the pathfinding, which was a sore point in Red Alert 3.
? ?* There are a lot of units C&C4, but the Crawler is the closest thing to a Kane's Wrath-style Epic Unit.
? ?* And yes, C&C4 will include base building: "the defence class can indeed lay out a full base, which includes a wide array of different assault and support structures".


Apoc also dropped by to offer some more C&C4 details:

? ?* "C&C 4 has been in development for well over a year already, so, please put to rest any fears this is a 1-year project."
? ?* "As of right now, you need to be online all the time to play C&C 4. This is primarily due to our "player progression" feature so everything can be tracked. C&C 4 is not an MMO in the sense of World of Warcraft, but conceptually it has similar principles for being online all the time."
? ?* "Online all the time won't cause lag for single-player. We've also heavily worked on the online infrastructure such that people with slower connections will not lag other players with faster connections in Multiplayer."
? ?* "...our infrastructure for this game is unlike any we've produced before and I think you will finally see the culmination of a lot of key leanings from past projects in C&C 4, in this respect."
 

Einhander

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it grinds my gear to know I that ill have to have internet to play this. like seriously htf am i supposed to play this if I get deployed?!
 

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