Offical Rules for the Garrysmod Server and otherwise. (1 Viewer)

Raserisk

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The TTT server was opened up on Garrysmod about 1-2 weeks ago and to be frank it was a success. This might be our most popular server on Cozworld at the moment, and thanks to the efforts of people like Kirby who put in HOURS of his own time, along with massive clan support from Widevirus, Skdemons, Grey, Ein, Reel and otherwise. We have made this a good server to play on.

Regardless, we have been missing an official set of rules to govern by for a long time. So I would like to address them here, and I highly encourage anyone that plays on our TTT server to also leave a comment.

Cozworld TTT Server Rules

#1. Any Racist or Discriminatory comments will result in a permanent ban.
#2. Mic Spamming, Jerking off on the mic, playing music (If you aren't a Cozworld DJ) is stricly not allowed.
#3. Inappropriate sprays referring to but not limited to such as Racism, Nudity or just being offensive are forbidden here and will result in a ban.
#4. RDMing as a Innocent or Detective will result in a ban.
#5. Ghosting to help your friend will get you banned, so don't!
#6. Revenge killing is immature so don't or otherwise face the consequences!
#7. If you are the traitor and you simply camp and not do your objective you will be kicked.
#8. RDMing a Traitor without proper evidence will result in a kick and/or ban.
#9. Detectives are allowed to issue orders to other players such as, making them drop their weapons, making them stop and otherwise.

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That's all I can think of for now. Pretty standard stuff, should be put in the MOTD and in the box that pops up when you hit F1.

Also - There should be an auto-kick or an auto-ban (5-10 minutes) thing for when someone's karma drops below 750. Honestly it should never be below 850-900 so that is a fair amount.

Finally to conclude there is a major issue that the clan has had dispute with and that is the nature of RDMing a Traitor. What do you guys think about this? I USED to think that if you are traitor and you die unexpectedly or are RDM'd then that is the risk you run for being outnumbered and generally trying to kill everyone else. However thinking about it more, it really upsets a lot of players since the point of the game is you are suppose to compile enough evidence to justify who is the traitor and thus kill him/her, But at the same time a lot of players that are traitors would love to see that happen since they can kill an innocent at any time but an innocent can't kill them else it would be classified as RDM. Thoughts?
 
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WideVirus

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hey man good rules and alot of these arnt enforced except for the original no racism an porn sprays etc etc anyways the game has an auto kick ban for 10 minutes when your karma goes below 600 unless the owner of the server turns it off.... but other than that these are good rules...
 

Grey

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A good solid set of rules. Rules 1-3 are global rules on all servers. Here are my comments on 4-7:
  • Rule 4 is really confusing however. I understand that if you are the detective, you should not kill any random person. How will we know if an RDMer is actually an innocent or a traitor? I think a plug-in should be created for admins to see exactly who is what (used only for moderating purposes). That would be the best way of enforcing this rule.
  • Rule 5 is a given. Thank you for including it in the list.
  • Rule 6 is in relation to rule 4. May I suggest, that we make it clear that revenge killing IS random death match, and the consequences will be the same as RDMing?
  • Rule 7 again, is a given. Thank you for including it in the list. Although, if a player says they'll brb, and they don't return before a new match begins, slay them?
 
Thread Starter
Thread Starter
Raserisk

Raserisk

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C7 GRUNTS
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@Widevirus - Karma going below 600 is way too low. If your karma is below 800 or EVEN 900, then you seriously need to stop being so damn trigger happy.

@Grey - At the end of the round when the box pops up, if you go to the third tab it tells you who was who during the round. I don't support an plug-in that lets admins know who are the traitors and so forth, it will be abused easily. Rule 6 will be taken out. On your view of Rule 7. No, don't slay them. Also killing Innocent/Detective AFK's if you are of the same class also classifies as RDM.
 

TKirby

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I also think that camping ask any class should be a slay-able offence. It takes the fun out of the game for most players, and causes the players already dead to have to wait god knows how long for the camper to just die or for the time to run out. Camping for short periods of time should be OK, but just staying in the same spot is just annoying for other players and takes the fun out of the game.
 
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Raserisk

Raserisk

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C7 GRUNTS
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Shepherdsville, Kentucky - United States
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If you're a innocent camping I don't see the big deal honestly. It's Traitors that camp that is the main issue. There also seems to be a dispute over people "owning/controlling" rooms. I for example camped in this office room earlier and got some heat for it, there wasn't anything of strategic value in there besides a Key to the vault of which I dropped outside the door before barricading myself in.

I pretty much "owned" the room and was Innocent and held out there, also I won the round by surviving as well. Again, I don't see a issue with it unless you are blocking something in the map that is of VALUE.

Lastly, I need people's opinions on RDMing Traitors and also because of the newest version of TTT that came out today, there is a glitch with the spawns where people are getting stuck in ceilings and walls.
 

SkDemons

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Alright to answer your question about RDMing a Traitor you have to look at the nature of the game. Naturally if a Traitor was killed by a RDM it will be almost like that Traitor was Innocent because he didnt kill anyone so he wasnt really a Traitor. Now if a Traitor has killed someone and as a Innocent you have a gut feeling you know he killed someone then just kill that person. If they turn out Innocent they RDMed and if they turn out Traitor well you just helped out your Teammates. So in short if a Innocent cant compile any evidence on the Traitor and kills him it is RDM. Does this in anyway help your question Ras?Oh and why camping in a room is bad is because you dont allow the other players to actively play along with the whole server i mean its like you camping could cause the death of more Innocents and for the Traitors to get you it would be to simple just set C4 and wait for you to run out or die
 
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Thread Starter
Thread Starter
Raserisk

Raserisk

Original poster
C7 GRUNTS
Minecraft Builders
Apr 7, 2010
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Shepherdsville, Kentucky - United States
Credits
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After talking to one of the regular's on the server, I finally came to terms over the issue and even though I HATE feeling helpless, I would rather the server be popular and for the gameplay to be more fair. I've decided to add to the official rules that RDMing traitors without evidence will now be enforced. If there are any disputes over this please voice your opinions, however the majority of the clan that plays on the server already were in favor of this.

Secondly, #9 - I believe that players being Detectives should have some sort of "leadership" over the Innocents. Not in a dictator-abusive way but more of a safe-guard. Such as, if a detective orders you to drop your weapons, you comply. If he orders you to the face the wall you do so. Detectives that choose to RDM and be irresponsible will be banned.

Lastly, I believe that controlling an area and shooting anyone that in comes in should also be an bannable offense. However, if you are camping in a non-value area for a short duration I believe that is fine.
 

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